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The Lands of the Collective

The Races that can be found within The World.
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Aya
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The Lands of the Collective

Post by Aya » Thu Jan 15, 2015 8:32 am

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You have all been amazing and I will miss you, but it is time for me to go.

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Gideon
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Re: The Lands of the Collective

Post by Gideon » Sun Jan 18, 2015 12:58 pm

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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:34 pm

Dark Elves



Physicality: The Dark Elves are a fair race, with pale skin, dark hair and dark features. They are tall, the average female being about 5’9” and the average male being about 6’1”. The females are slender, but strong and the males are built a little more solidly than their High Elf counterparts, though not quite as solid as the Eldarin. They are, without exception, very beautiful though can be terrifying in appearance.
Psychology: The Dark Elves are cruel and sadistic. They believe themselves better than the other races and harbor a lot of contempt for all, especially the High Elves. They consider non-humanoid races ‘lesser’ and have often had pitched battles with the Werebeasts and Centaurs. There have occasionally been rumours of some fraternization between the male Dark Elves and the Amazons.
Abilities: They are intelligent, much stronger than humans and more agile, durable and have better reflexes. Their stamina and speed are greater than that of a human too. They are experts at their chosen weapon, though most favour fighting with polearms and bows, some males use swords. They are also able to manipulate some magic.
Subraces/Subspecies/Tribes:: High Elves, Sylvian Elves, Drow.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:34 pm

Drow

Physicality: The Drow are a beautiful race – if you can get past the bloodthirsty nature and their blackened skin. Their skin is black and the most common hair colour is white, though any pale shade is possible. They are tall, the average female being about 5’6” and the average male being about 5’10”. Drow tend to be smaller and thinner than other sorts of elves, and their eyes are often a vivid red.
Psychology: Vengeful, evil and twisted, the Drow never really got past being exiled from their lands by their Elven kin and the Faerun during one of the Great Wars. They are able to communicate using a silent language composed of hand movements, and when coupled with facial and body expression, movement, and posture, this form of communication is the equal of any spoken language. They value strength, power and are quite happy to enslave other races. They place importance on training their young men for fighting. Males are the most gfted fighters and females are the most gifted magically.
Abilities: Drow are difficult to surprise as they are able to see very well in the dark, have an intuitive sense about their underground world similar to that of dwarves, and can detect hidden or secret doors as easily as other elves do. Drow are highly resistant to magic, while all drow have the ability to use some inherent magical abilities even if they are not strictly spellcasters.
Subraces/Subspecies/Tribes: Dark Elves, High Elves, Sylvan Elves.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:35 pm

Dwarves

Physicality: Dwarves are a short race, as their name implies, standing between 4'3" and 4'9" on average. What Dwarves lack in height they make up for in bulk; they are, on average, about as heavy as humans. A dwarf can weigh anywhere from about 160 to 220 lbs. Dwarven males are a bit taller and heavier than their female counterparts. Like humans dwarves have a wide variety of skin, eye, and hair colors. Brown eyes and a fair complexion are common throughout the race. Male dwarves are often bald and grow thick facial hair sometimes used to display social status. Unusually for humanoids, both sexes naturally grow ample facial hair though the majority of female dwarves shave their facial hair off. For men, beards are proud marks of status and are to be well groomed, decorated and taken care of.
Psychology: Strong, hardy and dependable, dwarves make excellent companions. They are polite and wise and value their traditions. They are pretty stubborn and cynical, however, and don’t tolerate arrogance or being looked down upon, which makes their relations with Elves very strained. They are incredibly brave – bordering on foolish. They are naturally suspicious, so their friendship is hard-won, but once you have their friendship, you will not lose it short of betraying them. They can be incredibly vengeful if wronged. They are loyal to a fault and value loyalty in those around them. They are very thoughtful and rarely do things on impulse.
Abilities: About three-times as tough as a strong human being. They have incredible stomachs and are resistant to virtually all poisons. Their stamina and constitution are higher than average, so when they get sick, it doesn’t take them long to heal. They have dense bodies, so it is difficult to push them around and they are able to bear heavy loads without hampering their movement and speed. Dwarves have an awareness of the earth and rock, especially useful when underground. They also have excellent night vision but cannot see in pitch black.
Subraces/Subspecies/Tribes: There are at least three clans that are known in The World; The Thrakgred Clan, The Valmori Clan and The Gamnami Clan.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:35 pm

Elves (Sylvian Elves)

Physicality: Standing at average between 5'4" and 6'0" ft. and weighing in between 130 and 170 lbs usually, true elves are a naturally slender and athletic race. Elves have a similar range of complexions to humans, though the Sylvian Elves typically have coppery or pale skinned and wild elves having darker pigmentations. Often, elven hair is dark, either brown or black, with copper red or blond hair also found amongst wood elves., although orange or even green hues are not completely unheard of. Elven eyes are commonly brown, hazel, or an emerald green. Elves, like their cousins the Eladrin, Dark Elves and Drow, are fair and beautiful, handsome, and have pointed ears and no body hair except eyebrows, eyelashes and hair.
Psychology: Elves commonly possess strong but swiftly passing passions, moved easily to laughter, anger, or misery and as quickly calmed. Elves are known for their impulsive behavior and as a result many races see them as flighty or impetuous. However, elves are not as flaky as others may interpret them to be, and are typically responsible in spite of their almost whimsical nature. Partially due to their long lifespan (though not entirely since many long-lived races act differently) elves have difficulty taking some matters as seriously as other races, but when threats they recognize do arise, elves are strong friends and allies to those whom they feel loyalty towards. Elves make strong and uplifting friends. Most elves love simple joys such as dancing, singing, footraces, or contests of skill. Elves find a natural aversion to that which they see as uninteresting tasks and are fun-loving by nature. However, despite how unpleasant some things such as war can be elves can become grimly serious if a threat to their friends, family, or livelihood makes such actions necessary.
Abilities: Elves as a race have a number of abilities that set them apart from other humanoid races. Sylvian Elves are agile, dexterous creatures. However, they can move slightly faster than their Eladrin and Dark Elf kin and can move swiftly through even the roughest terrain. Sylvian Elves are also more preternaturally aware of their surroundings than Eladrin, as well as possessing better common sense. This aids Sylvian Elves in many ways, allowing them both a high degree of perceptiveness that they can lend partially to allies. Additionally, elves are extremely accurate in their attacks, having a degree of precision that is unusual for other humanoids. Many elves do not sleep but find their rest in a meditative state called “reverie” which is as restful as true sleep but leaves them aware of their surroundings. This is similar to an eladrin’s ability to trance.
Subraces/Subspecies/Tribes: High Elves, Drows, Dark Elves.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:37 pm

Eldarin (High Elves)

Physicality: High elves are roughly of human height, standing between 5'5" and 6'1" on average, but are lighter, weighing in between 130 to 180 lbs. Even exceptionally strong high elves look rather slim compared with other races, looking athletic rather than muscular. Most High Elves are fair-skinned with blonde or white hair, but other hair colours are found. This hair is often worn long and loose. High Elven eyes are most commonly green or blue, though brown, hazel and grey are still common. Violet eyes are also not unheard of, though rarer. The High Elves lack pupils and have eyes that appear to be solid orbs of color.
Psychology: Due to their longevity and strong ties to the otherworldly magic of The World, High Elves have a detached view of the world outside of their own race. Elves as a whole have difficulty believing that the events occurring over mere “years” affect them in any major way, with the exception of major tragedies. High Elves instead look at things from a much longer perspective, unconcerned with anything that has consequences that stretch over anything less than decades. However, while some high Elves are content to seclude themselves, others stalk the lands as champions battling the evil creatures that do exist within The World. This detached view of the world can make High Elves seem distant and intimidating, not to mention haughty and arrogant. Furthermore, the powerful nature of High Elves might frighten less magically talented races. High Elves, however, take friendships quickly to heart and can react with rage when their compatriots are threatened. Combined with their general intelligence, bravery, and arcane power, this loyalty to friends make them formidable allies and dangerous enemies.
Abilities: High Elves are graceful, intelligent beings, with a greater capacity for intelligence than most humanoid races while also possessing an agility comparable with their elven kin. High Elves are also unusually strong-willed and have a natural resistance to the effects of enchantment spells. High Elves also have no need for sleep in the same way most humanoids do, instead “trancing.” While in a trance, high elves remain fully aware of their immediate surroundings. Furthermore, High Elves need only rest for four hours to get the same effect that most other humanoids get from six hours of sleep.
Subraces/Subspecies/Tribes: Dark Elves, Sylvian Elves, Drow.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:37 pm

Faerun
Physicality: The Faerun or “Fair Folk” are considered to be immortal and more beautiful than even the Elves. Creatures of magic and great power, they keep largely to themselves and distance themselves from the rest of The World. They intervene when required, but they try very hard to never need to. There have been some rumours that there were dalliances between the Faerun and human, none have been proven, however. In appearance, they are always tall, slender with fair skin. Their hair and eye colour varies, much in humans, but you would never mistake them for a human – they are far too beautiful.
Psychology: They are emotional creatures, but due to their powerful nature, they try their best to remain aloof. They are compassionate, passionate people, though if crossed, can be more vengeful than the fiercest Drow, Orc or Lich.
Abilities: They are able to communicate with animals and wield natural magic. The weather is affected by their moods, especially by that of their King. They are gifted with healing, song, dancing, magic and their chosen weaponry. Consider them ‘uber’ Elves.
Subraces/Subspecies/Tribes: None.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:38 pm

Humans
Physicality: Humans are the most common race in The World, having an average height of between 5'6" and 6'2", though there are taller and shorter. The average weight is between 135lbs 220lbs and their skin, hair and eye colour varies depending on the origin of the human.
Psychology: Human psychology is so widely varied it is almost possible to conscisely catalogue it. There are warlike people, peaceful peoples, religious peoples, humans with magical abilities, psycho and sociopaths and the full breadth of personalities in between.
Abilities: Humans have no 'special' abilities and are average in every way, though with training and study they can gain almost any skill that they are capable of.
Subraces/Subspecies/Tribes: Many different nationalities.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:38 pm

Vampire
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Physicality: A vampire is an undead creature. A humanoid or monstrous humanoid can become a vampire, and looks as it did in life, but with paler skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature and then the vampires blood is fed to the victim. Vampires are drawn to feed on the blood of the living, and can only survive on blood (normal food and drink do nothing for it and cause it to forcefully vomit it up within moments), obtaining it in any way they possibly can. They do not cast shadows, nor do they possess a reflection. They will look exactly as they did in life - sorry, vampirism will not make you irresistably sexy - except slightly paler of skin. When they go into 'vamp mode' however, their features will distort to the point of ugliness.
Psychology: Out of all the undead, vampires are the most "human" to a point. A fledgling vampire may retain enough memory of its former life to still form a parody of emotion within itself. In some cases, this may cause the vampire to seek out its friends or loved ones and turn them into one of the unliving, thinking they are preserving this attachment, not realizing that when they are turned, that they are forced into an artificial attachment to their creator. In general, many vampires are sociopaths and possess a superiority complex. Sadistic predators in a human form, Vampires see no problem in using anyone they view as weak or inferior (which is just about anything they can overpower) for their own personal gains. They do not trust others easily, and only the most careless vampire would let anyone know where they rest. Abilities: Vmapire abilities vary depending on the power level of the vampire – which comes with age. As a general rule though, vampires can bespell with their gaze, the more powerful can fly and they move so fast it appears they teleport.
Subraces/Subspecies/Tribes: None.
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Re: The Lands of the Collective

Post by Gideon » Mon Jan 19, 2015 12:38 pm

Werebeast

Physicality: Superficially, a Werebeast looks like their old, original self, but they have an animal form. The exceptionally powerl have a third, hybrid form, which is a humanoid version of their animal. In humanoid form, they appeared no different than before and their natural life expectancy was the same.
Psychology: Werebeasts are commonly self-reliant and free-spirited. However, shifters are restrained in their actions by a fear that they might become lost in the savagery that dwells in their blood. This fear of losing control makes many shifters confrontational and reclusive. Some shifters overcome this self-doubt, however, becoming true friends to those they fight beside. However, this feral predator nature can be to the shifter's advantage, and they make excellent rangers or druids.
Abilities: They have superhuman strength, speed, agility and an advanced rate of healing. As they become more powerful they can shift at will, though this will take energy. They will even be able to shift only certain parts of their body. They will still be forced to change during the full moon.
Subraces/Subspecies/Tribes: Werewolves, werelions, weretigers, wereleopards, werebears, werehyenas, wererats and werefoxes have been discovered.
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