It all started with the dragons. The dragons were terribly monsterous creatures, often attacking human villages, and looting castles. Dragons were humanity’s worst enemy. They massacred humans for centuries, until the humans decided to fight back. One powerful human sorcerer enchanted a crystal. This sorcerer’s name was Edikhan. Edikhan then began a quest to find the best hunters in the living world. It turned out to be a wolf pack, their combined power of strength, stamina, agility, and cooperation with one another, made them the top hunter. So, he pleaded with the pack’s alpha to help, stop the dragons in exchange to great power. The alpha agreed, and Edikhan gave him the enchanted crystal, later to be named the Dragonsbane Crystal. Upon touching the alpha, it gave him an elemental power, similar to the elemental powers of the dragons, but that was not the only effect the crystal had upon the alpha. In order to make sure that the alpha would make god on his deal, it gave him a hungering rage to kill dragons. From then on the pack was called the Dragonsbane Pack, and each wolf in it was given a power from the crystal. Then, the pack began to hunt and kill dragons, causing them to declare war on the Dragonsbane Pack. In order to fight the Dragonsbane Pack, the dragons created a pack of their own. They called it, the Wolfsbane Thunder. For centuries the two have fought, neither species gaining any footing against the other, and deaths on both sides. No one profited but the humans.
There are many ranks, different types of ranks, and wolves/dragons that aren’t a part of the ranks. The top two ranks are Alpha and Beta. The Alpha is the boss of the pack/thunder, and they can pretty much do whatever they want except change pack/thunder rules. The Beta is right below the Alpha in rankings. The Beta can call gatherings, start and call off hunts, and lead border patrols if the Alpha is absent, or whenever they aren’t directly disobeying the Alpha’s orders. The normal ranking is hunter. The hunters go on hunts (for dragons/wolves, and for prey), border patrols, and fight for their pack/thunder in battles. The last ranking is Omega. The Omega is the lowest rank, and are not allowed to participate in hunts or border controls. They just help take care of the Elders and Pups.
The second rankings is the Apprentice rankings. The apprentice rankings are for the apprentices (duh). Apprentices officially become adults at two year of age. The Apprentice rankings (commonly refferred to as the AR) affect who gets first pick of the food. The Alpha apprentice is given the privelege of training alongside the Alpha. The Omega apprentice is trained by the Omega. The challenges work the same way in AR as in the Adult rankings (commonly referred to as the Hunter Rankings or the HR).
All rankings affect who gets first pick of the prey. Here’s how it works:
Top hunter - Bottom Hunter
Top Apprentice - Bottom Apprentice
To move up in the rankings one must challenge the wolf/dragon above them. No wolf/dragon is allowed to decline a challenge as long as they are fit enough to fight. They may decline if they are injured, ill, or nursing pups (wolves only)/pregnant(Both wolves and dragons). If the wolf declines the challenge then the challenger may either wait to rechallenge the wolf, or challenge the wolf/dragon above the wolf/dragon who declined. To out it simply, Wolf/Dragon 1 challenged Wolf/Dragon 2, but gets declined. Wolf/Dragon 3 is directly above Wolf/Dragon 2 in the rankings, so Wolf/Dragon 1 can challenge Wolf/Dragon 3.
To execute a challenge the challenging wolf must formally challenge the wolf/dragon above them. The challenge will then be held as soon as possible in front of the entire pack/thunder in Battle Cove(Wolves)/Battle Island(Dragons). The two wolves/dragons must not kill their opponent, and can not maim them permanently. Otherwise, everything is free game. The challenge is officially ended when one wolf/dragon can not fight anymore or yeilds. If the challenger loses then they are moved down a rank. If the challenger wins then they move up a rank.
There are other ranks that aren’t part of the rankings. The Healer (the doctor/medic), the Healer’s Apprentice (learning the be healer, replaced healer when the healer dies), the Elders (old dragons/wolves), and the Pups/Dragonets (Under one year old)
So, thankfully, thats all about ranks.
Healer’s Apprentice: Articia (Dreamsnow)
Omega: Frisedair (MindWing)
Healer: Zysazanth (Frostclaw)
This section talks about the wolves (duh).
First of all, the wolves are given their powers during their apprenticing ceremony. To do so the Alpha allows them to touch the crystal, which gives them elemental abilities and their dragon bloodlust. They are assigned a mentor during this ceremony, and their mentor will teach them until they become two years old, or until they become an alpha/omega apprentice. They are allowed to get their old mentor back if they lose their position.
Second of all, their territory. There are four main parts of the Dragonsbane pack territory. The first is the pack home. This is where they stay for sleeping, eating, and just normal living stuff. This is just a small clearing in the middle of the Mystic Forest, covered in small dens made of moss, leaves, and fallen trees. The second is the Mystic forest, where the pack gets most of their prey. Some of the most important places among it is the pack home, lover’s lake (a heart shaped lake, where it is rumored has a love spell on it, so that any who kiss on the banks of it are destined to be lover’s forever), and the diamond river (just a river). The third is the Crystal Beach. It is a long beach with a sparkling ocean. Some major points along it are the Battle Cove,
( a small sandy arena surrounded by cliffs on every side), and Crystal Cave (where it is rumored that the sorcerer got the Dragonsbane Crystal from). The fourth, and final, area in the Dragonsbane Pack territory is the Midnight Forest. It is located right next to the Wolfsbane Thunder territory border, and is constantly under attack and at risk from being attacked. Most the trees are dead from the constant fighting.
Third, their diet. They often eat rabbits, deer, and other medium or small sized prey. They won’t eat very small things, such as mice and rats, but they make no objection to eating larger things. They never eat dragons though, because, despite their bloodlust and hunting for dragons, they do respect the fact that they are warriors, and strong intelligent creatures. They give them a proper burial every time they kill them. Dragons gain their elemental power when they turn one year old. No one is quite sure why this is, but they assume it is just something to do with how dragons mature.
This section is about dragons (duh).
First of all, dragons do not get along well together. They often argue, and there is a lot of infighting. This is because dragons hate being near other dragons. This is a genetic trait, since most dragons need a large space to live, and any competing dragons may threaten their food supply. There are also less dragons in the Wolfsbane Thunder then there are wolves in the Dragonsbane Pack because the land can not support too many dragons.
Second, the Wolfsbane Thunder’s territory consists of four main parts. The first is the Thunder Home. This is where the dragons eat, sleep, and pretty much just live. They have their dens here, and every dragon has a seperate den engraved into the mountainside, aside from the dragonets under one year old. They stay in the hatchery. The second is the Snow Capped Mountains. This is a large mountain range where they get most of their food (mountain goats, pumas, etc). Some important landmarks here are the Thunder Home, and the Frozen River (A river that always has a frozen layer on the top of it, the dragons break this to drink the water beneath it). The third is the Sky Islands. These are floating islands, kept up by the rocks that they are made from that have anti-gravitational properties. Some important landmarks (airmarks?) are the battle island (where challenges are done), and the Flaming Waterfall (A lake that was enchanted to forever replenish itself feeds it, and it falls into the sea. It is called the Flaming Waterfall because if you see it during the right time of day, sunset or sunrise, it will look as if the water is fire). The fourth area is the Midnight Forest. It is the other side of the Midnight Forest on the Dragonsbane Pack’s territory. It is right on the border of the pack’s territory. It is constantly under threat for being attacked, and many battles have been held on it.
Third, dragon size and diet. Dragons are at most the size of a house. When they are hatched they are about the size of a wolf or human. They grow to about the size of an elephant in the first ten years of their life. Dragons have been known to live for hundred of years if they do not die from other circumstances, but this is rare. Their diet consists of mountain goats, pumas, and other animals of those sizes, though they will not object to eating something bigger. They never eat wolves though, as they respect the, for their loyalty to their pack and their bravery in battle. When they kill wolves, they give them proper burials.
Names work differently in the pack/thunder than most names do for humans. They are usually two words, kind of like warrior cats, but not exactly the same. Names start of with a suffix. The suffixes are usually an item, or a body part, such as claw, tree, etc. Other suffixes have been used that aren’t items, but these are not often used. The prefix is given to the dragon/wolf when they gain their powers. The prefix usually has something to do with their element. Such as a water element animal might be ocean, beach, etc.
The Elements are something both wolves and dragons have. They both gain it at one year old, the wolves through their appeenticing ceremeony, and the dragons through naturally maturing. The elements allow them to control their element, such as a water element animal coulc control all forms of water (ice, water, vapor). So this is a list of all the elements that they can have, but feel free to suggest more, since I would be happy to add more.
There are two dots next to each element. They display if the element is open or not. The first is if it is open for dragons or not, the second is if it is open for wolves or not.
= Closed (Either being used for a character or is reserved.)
You are allowed to have up to 3 characters, regardless of species.
Species: (Wolf, Dragon, or Human. Humans come in later in the rp)
Age: (As in age group, such as in child, young-adult, teen, etc)
Ranking: (Both number and rank name)
Characters Zysazanth (Frostclaw) (Remembrandt)
Age: Adult, around 100 years old
Appearance: picture here Zys is a deep blue, tinged with a purplish-blue and phthalo blue in her wings. Her wings are immense, angel-like and gorgeous. She has devil horns and spikes running down her back, with a thin, light blue membrane connecting them.
Personality: Zys is an introvert but values her time with others. She is protective of the ones she loves or is caring for and will snap at those who mess with her. She likes the simple things in life, she values knowledge over anything else. She's passionate about what she loves and is willing to do anything in the name of loyalty. She's disciplined and knowledgeable.
Ranking: Healer’s Apprentice
Family: Her parents are dead. They were killed in battle with another wolf pack when Articia and her sisters were a half-year old. Most of her sisters did not survive the loss of their parents. Articia was the eldest, by a couple of hours. The youngest in the litter is Una. Una is the only other littermate who survived. [Articia; Elena; Isla; Otto (female); Una].
Personality: Articia is a motherly wolf with fire in her veins. She only gets riled up when her baby sister is threatened or upset, and then there is no limit to what she will do. She is otherwise patient and kind. She detests deserters and values loyalty.
History: Articia was born into the pack. She is the eldest of a litter of five. Her parents were killed in a fight when the pups were a half-year old. She lost three of her sisters to starvation shortly afterwards and nearly died herself in an attempt to save the youngest.
Other: She is a dreamwolf and specialises in psychic healing as a Healer’s Apprentice.
Frisedair / MindWing (Purpleshadows)
Personality: Frisedair is a grandmotherly dragon. She is sweet, kind and very dismissive of anything unpleasant in the world. Her preferred environment is the nursery, where she creates a happy, protective blanket for the young to sleep and play in. She feels very old, and enjoys being like an old lady. She is jolly and always making people laugh. She is lonely but won’t admit it. She is very stuck in her ways.
History: Frisedair was born in another land, a very long way away. There, the dragons were merely reptiles. They didn’t have elemental abilities. She moved with her mother to her current location, hearing a rumour that there were dragons like them there. They heard the news from an elemental wolf. In her homeland, wolves had elemental abilities and were allies of the dragons.
Other: Frisedair only goes by the name given to her on coming of age when in battle, which doesn’t happen often since she’s an Omega.
Family: Mariam lives with her father. Her mother lives a long way away and doesn’t show much interest in her, beyond the occasional letter. She isn’t close to her father but they do love each other. He is fairly strict. She has an older sister who has just married into a rich and popular family. They aren’t that close, but they are quite close. She tends to lecture Mariam since marrying though, believing she is somehow better than her.
Appearance: Personality: Mariam is a quiet, relaxed woman. She is bossed about a lot at home, but she is secure in herself and has a lot of good friends. She is thoughtful and philosophical. She loves to read and study. Mariam can be a bit of a doormat though. She’s slow to stand up for herself and finds it easier to put up with it until her father or sister shuts up. She is not the same with her friends, or peers. She will stand up for herself instantly, and correct anyone’s assumptions that she is a pushover. With her elders, or those she admires, the habit of letting them walk all over her sticks.
History: Mariam’s mother left the family when Mariam was ten and her sister Farrah was sixteen. Their father continued to bring them up, securing a marriage for Farrah when she turned twenty-one. Farrah got married when she was 25, and Mariam was her only bridesmaid. Mariam turned twenty soon after. Her father hasn’t mentioned marriage to her yet, but her sister is on her back already. Their father probably won’t even allow an engagement until she turns twenty-one though.
Other: Mariam is allergic to cardamom.
Nodi (Blazetalon) (TinyTiger28)
Age: Young adult
Appearance: (W.I.P. art by me)
Personality: She is brash, rude, and impatient. She is very honest, some.. scratch that, most, would say too honest. When she speaks it is almost constantly yelling, and she often yells a bit too loud. Most of the time she hates talking about anything relatively serious, and will often change the subject or exit the conversation. Oftentimes she will attack anyone who disagrees with her, and is very high in the ranks. She doesn’t want to become Alpha though because she dislikes leading anyone because she considers almost everyone idiots.
History: She was hatched on the same night that a wolf in the dragonsbane tribe was. This wolf and Nodi, unknowlingly, have had their destinies intertwined, whether it is for the destruction of them both, or for the benefit of all, is yet to be known. For they, together, along with the pack and thunder, shall end the war.
Feel free to ask questions and make suggestions/comments! Also feel free to tell your friends about this roleplay, because it’s boring to roleplay alone. We start the roleplay when there are at least five people who have joined with characters.